
Throwback to a fantastic weekend of art masterclasses at IAMAC 25 in Paris… with concept artists and designers, art directors, production designers, matte painters, digital artists, illustrators and graphic novelists/artists. I also had the pleasure of meeting artists I hadn’t known before.
Contributors included:
– Sparth Nicolas Bouvier, art director (games include Prince of Persia, Assassin’s Creed, Halo Infinite)-
Dylan Cole, co-production designer – Avatar: The Way of Water (senior matte painter – Return of the King; concept artist on Transformers 3, Tron Legacy, Pirates of the Caribbean: At World’s End, Superman Returns, Fast and the Furious: Tokyo Drift; matte painter eg Memoirs of a Geisha; i, Robot; Lord of the Rings: Return of the King)-
Craig Mullins, digital artist (films include: The Matrix, Final Fantasy, Apollo 13; gaming: Halo, Age of Empires III, Assassin’s Creed)-
Alex Alice, graphic novel writer and artist (Siegfried, Castle of the Stars)- worlds that reminded me of the golden age of travel, hopeful and light designs.
Didier Graffet, illustrator (20,000 Leagues Under The Sea, The Mysterious Island)-
Raphael Lacoste, art director (gaming: Prince of Persia, Assassin’s Creed; matte painter and senior concept artist on films including Terminator Salvation, Jupiter Ascending, Immortals 2011)-
Ehsan Bigloo, senior concept designer – creature design, film and TV (Men in Black: International, Love and Monsters, Dark Phoenix, The Lord of the Rings: The Rings of Power).